AI Insights · Timothy · October 2021
Top 5 Stickman Games on iOS in Luxembourg: Q3 2021 Performance
A detailed look at the performance of the top 5 Stickman games on iOS in Luxembourg during Q3 2021, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 Stickman games on the iOS platform in Luxembourg showcased varied performance in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared during this period, based on data from Sensor Tower.
Stickman Hook from MADBOX saw a fluctuating trend in weekly downloads, starting with 23 in late June and peaking at 65 in early August. The app's weekly active users also showed an upward trend, reaching a high of 204 users at the end of August. Revenue for the app was relatively low, with a notable spike to approximately $20 in the last week of August.
Stick Warriors - God Infinity, developed by Doan Thanh, experienced modest weekly downloads, averaging around 10 per week. The app's revenue peaked at $85 in the last week of June, followed by a significant drop, maintaining a range between $2 to $34 in subsequent weeks. Active users were recorded at 21 in mid-July.
Stick Fight: Shadow Warrior, published by Oguz Tecimer, had a stable but low download count, with a peak of 13 downloads in mid-August. Revenue for this app was limited, with only two weeks in late July and early August showing earnings of $25 each.
Supreme Duelist from Neron's Brother SARL showed minimal activity, with weekly downloads rarely exceeding single digits. Despite the low download numbers, the app maintained a consistent presence in the market throughout the quarter.
Stick Red boy and Blue girl, released by Ta Van Truong in mid-August, had a gradual increase in weekly downloads, reaching 11 by mid-September. However, the app did not generate any revenue during the observed period.
For more detailed insights and data, visit Sensor Tower.